![]() ![]() In conjunction with count accuracy, total winnings were tracked to determine the monetary advantages associated with counting cards. Afterwards, all 4 participants were able to count cards while they played blackjack. Generalization probes were conducted while participants played blackjack in a mock casino following each training phase. Each participant completed all phases of the training protocol, counting cards fluently with 100% accuracy during changing speed criterion training exercises. Before training, no participant counted cards accurately. A multiple baseline design was used to evaluate intervention effects on card-counting accuracy and chips won or lost across participants. A behavioral skills training procedure that consisted of video instructions, video rehearsal, and video testing was used to teach 4 recreational gamblers a specific skill in playing blackjack (sometimes called card counting). ![]()
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